Search found 1456 matches

by ChristopheF
Fri Sep 12, 2025 3:39 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Back to the source: ReDMCSB
Replies: 71
Views: 119701

Re: Back to the source: ReDMCSB

Great !
Please share this program of yours it might interest other people, and I'll add it on the Encyclopaedia
by ChristopheF
Wed Sep 10, 2025 2:40 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Back to the source: ReDMCSB
Replies: 71
Views: 119701

Re: Back to the source: ReDMCSB

Your replacement file list is correct for CSB Amiga 3.5 English.

It's good to know that it works! A few hours of gameplay without any issue is still required before we can trust this.
by ChristopheF
Tue Sep 09, 2025 9:11 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Back to the source: ReDMCSB
Replies: 71
Views: 119701

Re: Back to the source: ReDMCSB

Updated version: http://dmweb.free.fr/Stuff/ReDMCSB_WIP20250909.7z

I fixed a bunch of issues and now all executables compile and link successfully, with NOCOPYPROTECTION defined or undefined.
I have not tested any of the executables that you are interested in, so no guarantee that they will work as ...
by ChristopheF
Sun Sep 07, 2025 10:15 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Back to the source: ReDMCSB
Replies: 71
Views: 119701

Re: Back to the source: ReDMCSB

The toolchain defines the platform where executables are generated, not the target platform where you execute them.
After developing DM Atari ST on Atari ST and DM Amiga on Amiga, FTL Games decided to move development for all computers that use the 68000 CPU to Macintosh, using the THINK C compiler ...
by ChristopheF
Sun Sep 07, 2025 4:36 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Back to the source: ReDMCSB
Replies: 71
Views: 119701

Re: Back to the source: ReDMCSB

Also I noticed that I have to use Chaos strikes back for Amiga toolchain in order to get CSB for Amiga. When I build using CSB for Amiga toolchain, I get only Dungeon master binaries.

I don't understand this sentence.

Although I have placed NOCOPYPROTECTION compilation directives in lots of ...
by ChristopheF
Sat Aug 30, 2025 6:34 pm
Forum: World News
Topic: RIP David R. Darrow
Replies: 3
Views: 23

RIP David R. Darrow

David R. Darrow died from cancer on May 18, 2025.
https://www.instagram.com/p/DJ0PAzwPcXp/
https://www.instagram.com/p/DNCi232qaJK/

He was the artist who created the box artwork of some FTL Games: Sundog, Oids, RPV (never released) and of course Dungeon Master: https://spelpappan.se/2013/09/this-is ...
by ChristopheF
Sun Aug 24, 2025 7:48 pm
Forum: Forum suggestions / maintenance
Topic: dmweb.free.fr
Replies: 8
Views: 6909

Re: dmweb.free.fr

Encyclopaedia
I also got the same error message today. The home page of the site is a PHP script that handles redirections to the appropriate page in case you clicked on an old link (the ones with "/?q=" in the URL). I keep this in place to avoid breaking all links to the site created in the past ...
by ChristopheF
Sat Aug 23, 2025 9:56 pm
Forum: Forum suggestions / maintenance
Topic: dmweb.free.fr
Replies: 8
Views: 6909

Re: dmweb.free.fr

Probably a transient issue, it works fine for me now.
by ChristopheF
Thu Aug 21, 2025 1:52 am
Forum: Dungeon Master (DM)
Topic: Does anyone knows (questions about modding) ?
Replies: 14
Views: 108

Re: Does anyone knows (questions about modding) ?

On Atari ST version, graphic item #562 defines a color for each champion, but it is ignored to draw the graph bars. The bar colors are hard coded in an assembly routine specific for Atari ST.
All item effects are also hard coded in a dedicated function.

These things cannot be changed easily. You ...
by ChristopheF
Sun Aug 17, 2025 4:38 pm
Forum: Dungeon Master (DM)
Topic: Solo runs with various champions
Replies: 67
Views: 110268

Re: Solo runs with various champions

In the dungeon.dat file, each door has 2 bits to specify if it is destructible by chopping or by fireball:
http://dmweb.free.fr/community/document ... t-of-doors
by ChristopheF
Fri Aug 15, 2025 6:30 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Dungeon Master II for PC demo versions
Replies: 1
Views: 12

Dungeon Master II for PC demo versions

Did you know that there were several versions of the DM2 demo for PC ?
Over the years I came across 5 different ones, now available for download and described here (click on the "Demo" section):
http://dmweb.free.fr/games/dungeon-mast ... #downloads
by ChristopheF
Wed Aug 13, 2025 11:30 am
Forum: Dungeon Master (DM)
Topic: Does anyone knows (questions about modding) ?
Replies: 14
Views: 108

Re: Does anyone knows (questions about modding) ?

The font format is here: http://dmweb.free.fr/community/document ... #fnt1-data

I don't know of any user friendly tool to edit that font.
by ChristopheF
Wed Aug 13, 2025 11:26 am
Forum: Dungeon Master (DM)
Topic: Does anyone knows (questions about modding) ?
Replies: 14
Views: 108

Re: Does anyone knows (questions about modding) ?

Dec values : 00 - 10 - 20 - 30 - 40 - 50 - 120 - 10 - 80 - 90 - 100 - 110 - 120 - 130 - 140 - 150 - 80

Caution: palette changes are 16 bytes long. You have 17 values here, the 80 at the end of the line is not part of it !

For example the first value 120 is at index 6. It means that color #6 in ...
by ChristopheF
Mon Aug 11, 2025 7:08 pm
Forum: Dungeon Master (DM)
Topic: Does anyone knows (questions about modding) ?
Replies: 14
Views: 108

Re: Does anyone knows (questions about modding) ?

I got an email from "shu" (Japan) with some useful information for you:

Question about changing chest weight:
https://www.dungeon-master.com/forum/viewtopic.php?t=24489
With CSBuild, can change the chest weight and save it to "dungeon.dat".
Edit > Global Info > Edit Database > Database Type ...
by ChristopheF
Mon Aug 11, 2025 12:55 pm
Forum: Dungeon Master (DM)
Topic: Does anyone knows (questions about modding) ?
Replies: 14
Views: 108

Re: Does anyone knows (questions about modding) ?

I think you can use the "Import/Export Manager" in ADGE.net to export the binary item 558 to 562 to separate files, then edit these files with a hexadecimal editor, and finally import them back into you modified graphics.dat. This way you can edit anything in these items, although not in a very user ...
by ChristopheF
Sun Aug 10, 2025 10:31 am
Forum: Dungeon Master (DM)
Topic: Does anyone knows (questions about modding) ?
Replies: 14
Views: 108

Re: Does anyone knows (questions about modding) ?

The "smoke" when a creature dies uses the same graphics as poison cloud but with a different color palette.
The palette changes are stored in item 558, see http://dmweb.free.fr/community/documentation/dungeon-master-and-chaos-strikes-back/graphics.dat-item-558/#05feh-1534-16-bytes-unknown-data
In ...
by ChristopheF
Mon Aug 04, 2025 10:13 pm
Forum: Dungeon Master (DM)
Topic: Ffuzzy Logik's Dungeon Master
Replies: 9
Views: 4218

Re: Ffuzzy Logik's Dungeon Master

I have added an archive of this new version on the shared OneDrive.

I removed the [img] tags in your message. They cannot show the images because the links are not links to images but links to web pages containing images.
by ChristopheF
Sun Jul 27, 2025 3:14 pm
Forum: Dungeon Master (DM)
Topic: Hidden Skills
Replies: 11
Views: 53

Re: Hidden Skills


Have I understood this correctly?


Yes you are right.

You can get confirmation in the ReDMCSB source code, file CHAMPION.C, function F0303_CHAMPION_GetSkillLevel
When it computes the skill level for a basic skill (0 to 3), it uses the experience amount in that skill.
When it computes the skill ...
by ChristopheF
Thu Jul 24, 2025 4:08 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Question regarding the DMDC2 map editor for DM2
Replies: 2
Views: 11

Re: Question regarding the DMDC2 map editor for DM2

In DMDC2, in the menu Edit / Edit Dungeon Header, you can change the number of maps in the dungeon. The maximum is 64.
by ChristopheF
Thu Jul 24, 2025 4:07 pm
Forum: Welcome
Topic: Just a quick hello
Replies: 2
Views: 16

Re: Just a quick hello

Welcome Jamie
by ChristopheF
Sun Jul 13, 2025 11:42 am
Forum: Dungeon Master (DM)
Topic: Ffuzzy Logik's Dungeon Master
Replies: 9
Views: 4218

Re: Ffuzzy Logik's Dungeon Master

I have added an archive of this new version on the shared OneDrive
by ChristopheF
Mon Jul 07, 2025 12:14 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: DM2 sound issue dosbox x.
Replies: 2
Views: 33

Re: DM2 sound issue dosbox x.

The official DM2 patch available here should fix the sound issues:
http://dmweb.free.fr/games/dungeon-mast ... #downloads
by ChristopheF
Sat Jul 05, 2025 11:24 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Going to start this game soon have a few questions
Replies: 2
Views: 17

Re: Going to start this game soon have a few questions

DM2 is fairly simple, closer to DM than CSB.
Much less keys than in CSB, and they remain available in locks so you can grab them back after usage.
by ChristopheF
Wed Jul 02, 2025 8:38 am
Forum: Dungeon Master (DM)
Topic: I beat the game. Thank you Paul!
Replies: 10
Views: 80

Re: I beat the game. Thank you Paul!

CSBuild allows you to search for objects in a dungeon or saved game:
http://dmweb.free.fr/community/tools/cs ... l-csbuild/
by ChristopheF
Mon May 26, 2025 9:45 pm
Forum: Chaos Strikes Back (CSB)
Topic: Iris?
Replies: 3
Views: 26

Re: Iris?

There is no Iris character in CSB.

There are two champions "hidden" behind illusionary walls in the Prison:
http://dmweb.free.fr/games/chaos-strikes-back/solutions/maps-christophef/prison/

There is a "secret" character in the saved game on the utility disk: http://dmweb.free.fr/games/chaos-strikes ...
by ChristopheF
Sun May 18, 2025 11:23 pm
Forum: Welcome
Topic: INN OF LOST SOULS: general chit-chat thread
Replies: 2320
Views: 1085545

Re: INN OF LOST SOULS: general chit-chat thread

Thanks, I'll fix the link in the next update.
There is also https://moais.imag.fr/membres/jean-loui ... ts/lzw.htm
by ChristopheF
Mon May 05, 2025 8:03 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: new csb
Replies: 30
Views: 482

Re: new csb

The 64 bits link is broken
by ChristopheF
Mon May 05, 2025 10:37 am
Forum: Forum suggestions / maintenance
Topic: Site is very slow recently
Replies: 6
Views: 49

Re: Site is very slow recently

I hacked phpbb code yesterday to prevent anonymous users (guests) from creating sessions. As a side effect the number of guests visible at the bottom of the home page stays at 0.
The forum is still bombarded with requests, but now the performance remains acceptable.
We'll see how it goes in the next ...
by ChristopheF
Mon May 05, 2025 12:25 am
Forum: Forum suggestions / maintenance
Topic: Site is very slow recently
Replies: 6
Views: 49

Re: Site is very slow recently

It seems we have a lot of "success" recently...
Tens of guests are connecting each second continuously, which fills up the sessions table in the database and slows down all forum pages.
You can see the number of simultaneous users including guests at the bottom of the forum home page.
I purged that ...