Great !
Please share this program of yours it might interest other people, and I'll add it on the Encyclopaedia
Search found 1456 matches
- Fri Sep 12, 2025 3:39 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Back to the source: ReDMCSB
- Replies: 71
- Views: 119701
- Wed Sep 10, 2025 2:40 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Back to the source: ReDMCSB
- Replies: 71
- Views: 119701
Re: Back to the source: ReDMCSB
Your replacement file list is correct for CSB Amiga 3.5 English.
It's good to know that it works! A few hours of gameplay without any issue is still required before we can trust this.
It's good to know that it works! A few hours of gameplay without any issue is still required before we can trust this.
- Tue Sep 09, 2025 9:11 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Back to the source: ReDMCSB
- Replies: 71
- Views: 119701
Re: Back to the source: ReDMCSB
Updated version: http://dmweb.free.fr/Stuff/ReDMCSB_WIP20250909.7z
I fixed a bunch of issues and now all executables compile and link successfully, with NOCOPYPROTECTION defined or undefined.
I have not tested any of the executables that you are interested in, so no guarantee that they will work as ...
I fixed a bunch of issues and now all executables compile and link successfully, with NOCOPYPROTECTION defined or undefined.
I have not tested any of the executables that you are interested in, so no guarantee that they will work as ...
- Sun Sep 07, 2025 10:15 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Back to the source: ReDMCSB
- Replies: 71
- Views: 119701
Re: Back to the source: ReDMCSB
The toolchain defines the platform where executables are generated, not the target platform where you execute them.
After developing DM Atari ST on Atari ST and DM Amiga on Amiga, FTL Games decided to move development for all computers that use the 68000 CPU to Macintosh, using the THINK C compiler ...
After developing DM Atari ST on Atari ST and DM Amiga on Amiga, FTL Games decided to move development for all computers that use the 68000 CPU to Macintosh, using the THINK C compiler ...
- Sun Sep 07, 2025 4:36 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Back to the source: ReDMCSB
- Replies: 71
- Views: 119701
Re: Back to the source: ReDMCSB
Also I noticed that I have to use Chaos strikes back for Amiga toolchain in order to get CSB for Amiga. When I build using CSB for Amiga toolchain, I get only Dungeon master binaries.
I don't understand this sentence.
Although I have placed NOCOPYPROTECTION compilation directives in lots of ...
I don't understand this sentence.
Although I have placed NOCOPYPROTECTION compilation directives in lots of ...
- Sat Aug 30, 2025 6:34 pm
- Forum: World News
- Topic: RIP David R. Darrow
- Replies: 3
- Views: 23
RIP David R. Darrow
David R. Darrow died from cancer on May 18, 2025.
https://www.instagram.com/p/DJ0PAzwPcXp/
https://www.instagram.com/p/DNCi232qaJK/
He was the artist who created the box artwork of some FTL Games: Sundog, Oids, RPV (never released) and of course Dungeon Master: https://spelpappan.se/2013/09/this-is ...
https://www.instagram.com/p/DJ0PAzwPcXp/
https://www.instagram.com/p/DNCi232qaJK/
He was the artist who created the box artwork of some FTL Games: Sundog, Oids, RPV (never released) and of course Dungeon Master: https://spelpappan.se/2013/09/this-is ...
- Sun Aug 24, 2025 7:48 pm
- Forum: Forum suggestions / maintenance
- Topic: dmweb.free.fr
- Replies: 8
- Views: 6909
Re: dmweb.free.fr
Encyclopaedia
I also got the same error message today. The home page of the site is a PHP script that handles redirections to the appropriate page in case you clicked on an old link (the ones with "/?q=" in the URL). I keep this in place to avoid breaking all links to the site created in the past ...
I also got the same error message today. The home page of the site is a PHP script that handles redirections to the appropriate page in case you clicked on an old link (the ones with "/?q=" in the URL). I keep this in place to avoid breaking all links to the site created in the past ...
- Sat Aug 23, 2025 9:56 pm
- Forum: Forum suggestions / maintenance
- Topic: dmweb.free.fr
- Replies: 8
- Views: 6909
Re: dmweb.free.fr
Probably a transient issue, it works fine for me now.
- Thu Aug 21, 2025 1:52 am
- Forum: Dungeon Master (DM)
- Topic: Does anyone knows (questions about modding) ?
- Replies: 14
- Views: 108
Re: Does anyone knows (questions about modding) ?
On Atari ST version, graphic item #562 defines a color for each champion, but it is ignored to draw the graph bars. The bar colors are hard coded in an assembly routine specific for Atari ST.
All item effects are also hard coded in a dedicated function.
These things cannot be changed easily. You ...
All item effects are also hard coded in a dedicated function.
These things cannot be changed easily. You ...
- Sun Aug 17, 2025 4:38 pm
- Forum: Dungeon Master (DM)
- Topic: Solo runs with various champions
- Replies: 67
- Views: 110268
Re: Solo runs with various champions
In the dungeon.dat file, each door has 2 bits to specify if it is destructible by chopping or by fireball:
http://dmweb.free.fr/community/document ... t-of-doors
http://dmweb.free.fr/community/document ... t-of-doors
- Fri Aug 15, 2025 6:30 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Dungeon Master II for PC demo versions
- Replies: 1
- Views: 12
Dungeon Master II for PC demo versions
Did you know that there were several versions of the DM2 demo for PC ?
Over the years I came across 5 different ones, now available for download and described here (click on the "Demo" section):
http://dmweb.free.fr/games/dungeon-mast ... #downloads
Over the years I came across 5 different ones, now available for download and described here (click on the "Demo" section):
http://dmweb.free.fr/games/dungeon-mast ... #downloads
- Fri Aug 15, 2025 6:28 pm
- Forum: Chaos Strikes Back (CSB)
- Topic: Note that there is one of these sets of items that the party will not be able to get
- Replies: 4
- Views: 22
Re: Note that there is one of these sets of items that the party will not be able to get
The inaccessible location is (07,09,30), as described here: http://dmweb.free.fr/games/chaos-strike ... -07/#notes
- Wed Aug 13, 2025 11:30 am
- Forum: Dungeon Master (DM)
- Topic: Does anyone knows (questions about modding) ?
- Replies: 14
- Views: 108
Re: Does anyone knows (questions about modding) ?
The font format is here: http://dmweb.free.fr/community/document ... #fnt1-data
I don't know of any user friendly tool to edit that font.
I don't know of any user friendly tool to edit that font.
- Wed Aug 13, 2025 11:26 am
- Forum: Dungeon Master (DM)
- Topic: Does anyone knows (questions about modding) ?
- Replies: 14
- Views: 108
Re: Does anyone knows (questions about modding) ?
Dec values : 00 - 10 - 20 - 30 - 40 - 50 - 120 - 10 - 80 - 90 - 100 - 110 - 120 - 130 - 140 - 150 - 80
Caution: palette changes are 16 bytes long. You have 17 values here, the 80 at the end of the line is not part of it !
For example the first value 120 is at index 6. It means that color #6 in ...
Caution: palette changes are 16 bytes long. You have 17 values here, the 80 at the end of the line is not part of it !
For example the first value 120 is at index 6. It means that color #6 in ...
- Mon Aug 11, 2025 7:08 pm
- Forum: Dungeon Master (DM)
- Topic: Does anyone knows (questions about modding) ?
- Replies: 14
- Views: 108
Re: Does anyone knows (questions about modding) ?
I got an email from "shu" (Japan) with some useful information for you:
Question about changing chest weight:
https://www.dungeon-master.com/forum/viewtopic.php?t=24489
With CSBuild, can change the chest weight and save it to "dungeon.dat".
Edit > Global Info > Edit Database > Database Type ...
Question about changing chest weight:
https://www.dungeon-master.com/forum/viewtopic.php?t=24489
With CSBuild, can change the chest weight and save it to "dungeon.dat".
Edit > Global Info > Edit Database > Database Type ...
- Mon Aug 11, 2025 12:55 pm
- Forum: Dungeon Master (DM)
- Topic: Does anyone knows (questions about modding) ?
- Replies: 14
- Views: 108
Re: Does anyone knows (questions about modding) ?
I think you can use the "Import/Export Manager" in ADGE.net to export the binary item 558 to 562 to separate files, then edit these files with a hexadecimal editor, and finally import them back into you modified graphics.dat. This way you can edit anything in these items, although not in a very user ...
- Sun Aug 10, 2025 10:31 am
- Forum: Dungeon Master (DM)
- Topic: Does anyone knows (questions about modding) ?
- Replies: 14
- Views: 108
Re: Does anyone knows (questions about modding) ?
The "smoke" when a creature dies uses the same graphics as poison cloud but with a different color palette.
The palette changes are stored in item 558, see http://dmweb.free.fr/community/documentation/dungeon-master-and-chaos-strikes-back/graphics.dat-item-558/#05feh-1534-16-bytes-unknown-data
In ...
The palette changes are stored in item 558, see http://dmweb.free.fr/community/documentation/dungeon-master-and-chaos-strikes-back/graphics.dat-item-558/#05feh-1534-16-bytes-unknown-data
In ...
- Mon Aug 04, 2025 10:13 pm
- Forum: Dungeon Master (DM)
- Topic: Ffuzzy Logik's Dungeon Master
- Replies: 9
- Views: 4218
Re: Ffuzzy Logik's Dungeon Master
I have added an archive of this new version on the shared OneDrive.
I removed the [img] tags in your message. They cannot show the images because the links are not links to images but links to web pages containing images.
I removed the [img] tags in your message. They cannot show the images because the links are not links to images but links to web pages containing images.
- Sun Jul 27, 2025 3:14 pm
- Forum: Dungeon Master (DM)
- Topic: Hidden Skills
- Replies: 11
- Views: 53
Re: Hidden Skills
Have I understood this correctly?
Yes you are right.
You can get confirmation in the ReDMCSB source code, file CHAMPION.C, function F0303_CHAMPION_GetSkillLevel
When it computes the skill level for a basic skill (0 to 3), it uses the experience amount in that skill.
When it computes the skill ...
- Thu Jul 24, 2025 4:08 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Question regarding the DMDC2 map editor for DM2
- Replies: 2
- Views: 11
Re: Question regarding the DMDC2 map editor for DM2
In DMDC2, in the menu Edit / Edit Dungeon Header, you can change the number of maps in the dungeon. The maximum is 64.
- Thu Jul 24, 2025 4:07 pm
- Forum: Welcome
- Topic: Just a quick hello
- Replies: 2
- Views: 16
Re: Just a quick hello
Welcome Jamie
- Sun Jul 13, 2025 11:42 am
- Forum: Dungeon Master (DM)
- Topic: Ffuzzy Logik's Dungeon Master
- Replies: 9
- Views: 4218
Re: Ffuzzy Logik's Dungeon Master
I have added an archive of this new version on the shared OneDrive
- Mon Jul 07, 2025 12:14 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: DM2 sound issue dosbox x.
- Replies: 2
- Views: 33
Re: DM2 sound issue dosbox x.
The official DM2 patch available here should fix the sound issues:
http://dmweb.free.fr/games/dungeon-mast ... #downloads
http://dmweb.free.fr/games/dungeon-mast ... #downloads
- Sat Jul 05, 2025 11:24 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Going to start this game soon have a few questions
- Replies: 2
- Views: 17
Re: Going to start this game soon have a few questions
DM2 is fairly simple, closer to DM than CSB.
Much less keys than in CSB, and they remain available in locks so you can grab them back after usage.
Much less keys than in CSB, and they remain available in locks so you can grab them back after usage.
- Wed Jul 02, 2025 8:38 am
- Forum: Dungeon Master (DM)
- Topic: I beat the game. Thank you Paul!
- Replies: 10
- Views: 80
Re: I beat the game. Thank you Paul!
CSBuild allows you to search for objects in a dungeon or saved game:
http://dmweb.free.fr/community/tools/cs ... l-csbuild/
http://dmweb.free.fr/community/tools/cs ... l-csbuild/
- Mon May 26, 2025 9:45 pm
- Forum: Chaos Strikes Back (CSB)
- Topic: Iris?
- Replies: 3
- Views: 26
Re: Iris?
There is no Iris character in CSB.
There are two champions "hidden" behind illusionary walls in the Prison:
http://dmweb.free.fr/games/chaos-strikes-back/solutions/maps-christophef/prison/
There is a "secret" character in the saved game on the utility disk: http://dmweb.free.fr/games/chaos-strikes ...
There are two champions "hidden" behind illusionary walls in the Prison:
http://dmweb.free.fr/games/chaos-strikes-back/solutions/maps-christophef/prison/
There is a "secret" character in the saved game on the utility disk: http://dmweb.free.fr/games/chaos-strikes ...
- Sun May 18, 2025 11:23 pm
- Forum: Welcome
- Topic: INN OF LOST SOULS: general chit-chat thread
- Replies: 2320
- Views: 1085545
Re: INN OF LOST SOULS: general chit-chat thread
Thanks, I'll fix the link in the next update.
There is also https://moais.imag.fr/membres/jean-loui ... ts/lzw.htm
There is also https://moais.imag.fr/membres/jean-loui ... ts/lzw.htm
- Mon May 05, 2025 8:03 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: new csb
- Replies: 30
- Views: 482
Re: new csb
The 64 bits link is broken
- Mon May 05, 2025 10:37 am
- Forum: Forum suggestions / maintenance
- Topic: Site is very slow recently
- Replies: 6
- Views: 49
Re: Site is very slow recently
I hacked phpbb code yesterday to prevent anonymous users (guests) from creating sessions. As a side effect the number of guests visible at the bottom of the home page stays at 0.
The forum is still bombarded with requests, but now the performance remains acceptable.
We'll see how it goes in the next ...
The forum is still bombarded with requests, but now the performance remains acceptable.
We'll see how it goes in the next ...
- Mon May 05, 2025 12:25 am
- Forum: Forum suggestions / maintenance
- Topic: Site is very slow recently
- Replies: 6
- Views: 49
Re: Site is very slow recently
It seems we have a lot of "success" recently...
Tens of guests are connecting each second continuously, which fills up the sessions table in the database and slows down all forum pages.
You can see the number of simultaneous users including guests at the bottom of the forum home page.
I purged that ...
Tens of guests are connecting each second continuously, which fills up the sessions table in the database and slows down all forum pages.
You can see the number of simultaneous users including guests at the bottom of the forum home page.
I purged that ...