Concerning better graphics in the 68000 version

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veritas
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Joined: Mon Feb 19, 2001 9:07 pm

Concerning better graphics in the 68000 version

Post by veritas »

I´m speaking of a version only released in
Japan language that got additional graphics
because the system was able to support bigger
screen sizes.
These are:
-Title screen with more colors
-Main Screen (before entering the dungeon=:
the immediate vicinity of the normal screen is visible
-In-game: a frame around the ordinary screen that contains
two greyscaled dragons each relying on a sword

I could send the proper screenshots if required
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Gambit37
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Re: Concerning better graphics in the 68000 version

Post by Gambit37 »

You can see them on the Encyclopedia site:

<a href="http://dmweb.free.fr/DMScreenshots.htm" ... ots.htm</a>
<a href="http://dmweb.free.fr/CSBScreenshots.htm ... ots.htm</a>

What of it though? Are you asking for this screen design in RTC?
veritas
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Posts: 2
Joined: Mon Feb 19, 2001 9:07 pm

didn´t expect the unpopularity of this version

Post by veritas »

I thought that that could be nice addition, like the war cry sound (amiga) or the startup music (PC),
because they´re originally implemented by FTL since new processor power was available.
Apart from that i´ve assumed that hardly noone
was aware of its existence. (thnx for the lnk.)

I´m wondering which version GG plans to implement
finally because each one even got its own ending.

But as long as it´s DM...
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George Gilbert
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Post by George Gilbert »

With the ability to customise everything in V0.35, it's now possible to do all this (although the default dungeons won't).
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