Changing basic tile type

Discuss Chaos Strikes Back for Windows and Linux, an unofficial port of Chaos Strikes Back to PC by Paul Stevens, as well as CSBuild, an associated dungeon editor.

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Zyx
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Changing basic tile type

Post by Zyx »

Is there a way to change to basic tile type when there are objects on the cell?
Here's my problem: I have a champion portrait on a TRICK wall. CSBuild doesn't recognize this as a portrait. It only tells me "Not implemented". So I try to put a real wall instead in order to make my changes correctly.
I would also have to change the wall to a floor to check what would happen if the party enter the cell. Then at last I would put a trick wall again.

This manipulation is necessary for all the trick walls when one wishes to put an actuator in it: one has to check what the actuator would be as a floor actuator and as a wall actuator.
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Paul Stevens
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Re: Changing basic tile type

Post by Paul Stevens »

Well, I played it a bit safe when first writing
CSBuild. The problem was that some things
depend on the tile type. So I just took the
safest route.

So we have to study each case to see what
can be done. Here you want to put a portrait
ion a trick wall. I wiill look into that particular
case. If all is well I will allow a portrait there.
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