The Giggler Trap at CSB Lvl 03 Neta y03/x20/y29 does not work because the giggler is long gone through one of the teleporters before the party even arrives.
It seems to me that this is often a problem in RTC-CSB that monsters enter teleporters they were not supposed to in FTL-CSB. I think most teleporters which are not intended in the first place to transports monsters should be secured with additional invisible silent monster-only-teleporters which prevent them from entering by teleporting them back unto the tile they came from.
I also noticed that in most areas marked by the Hint Oracle remark Nr. 105 "Giggler Games" (according to Encyclopaedia) are quite devoid of any gigglers, maybe there are similar problems.
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Giggler Trap Neta
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Re: Giggler Trap Neta
DMute shows a monster block between the teleporters. It is shut off when you open the area. The Giggler should grab an item and then exit via the teleporter. Ouch.
Re: Giggler Trap Neta
Yes, that's how it is supposed to be, but when I open that wall there is no giggler at all.
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