I added the documentation for a message filter DSA
that I think I will find useful. It makes some things a
lot easier. It also makes sequential puzzles much easier.
No teleporting rocks around and such indirect solutions.
Nobody has ever solved my challenge of making a puzzle
that requires four pushbuttons to be pressed in a particular
sequence. It would be straight-forward using this filter.
The description is in the Documentation folder at
dianneandpaul.net/CSBwin
16-state Message Filter
Moderator: Zyx
Forum rules
Please read the Forum rules and policies before posting. You may
to help finance the hosting costs of this forum.
Please read the Forum rules and policies before posting. You may

- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
- Charlatan75
- Apprentice
- Posts: 59
- Joined: Mon Nov 10, 2003 2:32 pm
- Charlatan75
- Apprentice
- Posts: 59
- Joined: Mon Nov 10, 2003 2:32 pm
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA