I was just reading Kaspians suggestion and thought.. how about blocking monsters from getting hit untill you want them to? I suppose in some cases you set a up a wall graphic that looks like them but.. I'm thinking more along a genera line. Where you can make a monster invincible for a short period of time.. say untill the pull a switch or put ina gem or whatever is required and either A. they come to life and you can start killing them (Ie a living statues) or B. they already have been chasing you and now you can kill them with the "spell" broken..
moo
[Done for V0.38] Monster sheild
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- cowsmanaut
- Moo Master
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- cowsmanaut
- Moo Master
- Posts: 4380
- Joined: Fri Jun 30, 2000 12:53 am
- Location: canada
yeah, I think it makes sence.. so I wasn't sure if it wasn't already possible. I mean you make a monster... say, in the case of the living statue. If someone knows or suspects it's a monster that's just not moving.. then they will attack it before you activate it.. thus the challenge is lost. or the scare you had prepared.
The addition to this is things like the guards in DM2. They sat there doing nothing untill you attacked them or the shopkeeper and then went into action.
things like that.
moo
The addition to this is things like the guards in DM2. They sat there doing nothing untill you attacked them or the shopkeeper and then went into action.
things like that.
moo
- PicturesInTheDark
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- George Gilbert
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