What do I modify to get hungy quicker?
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What do I modify to get hungy quicker?
O.K. so I'm playing the original map to DM via DMJava. Being that there's an overabundance of food tossed around in the original DM, I want to make my party get hungry and thirsty a bit more frequently than normal. Being that you can edit character traits and stats in DMJava, I'd like to know what stat or trait do I edit to make the food and water life bars deplete slightly faster. Is it the stamina? Dexterity? Wisdom?
Playing Dungeon Master + listening to Kiss Me Kiss Me Kiss Me by The Cure = RAPTURE!!
Also seems to be based on spell casting and regaining mana...... I don't know this for certain, but my wizards always get hungrier faster and when their mana goes up when resting, their stamina always goes down, and I believe their food may go with it.
I also heard that if you have boots of speed, and your weight level is in the grey (not overburdened) then you don't get hungry ever... It doesn't seem to work on the version of DM that I have but perhaps there is a version this is true on?
I also heard that if you have boots of speed, and your weight level is in the grey (not overburdened) then you don't get hungry ever... It doesn't seem to work on the version of DM that I have but perhaps there is a version this is true on?
That probably doesn´t help you Isamu99,and maybe you know already, do at dmjava character creation :
increase your vitality stat(all points), then increase your levels /fighterwizard or whatever(get around 150health) then decrease vitality and increase strength or wisdom (what you like and keep the extra health)
Could be that high priest or fighter/ninja levels keep you form using up food and water.
vitalitystat is sometimes increased, if these classes are raising, well do not know if it´s not a bio-rythm or sth.
(dm: the stamina loss when sleeping is very strange, indeed.
maybe the characters have to throw or swing in order to keep them from suffering these phenomena, or could it be that some fountains are bad?
level three to four and level eleven?or is it poison aftereffects)
concerning boots of speed:
load does not matter anymore, move as you had maximum( 255) Dexterity(your party is as fast as the slowest member)
it seems that LOAD affects your food and water and stamina, so it is logical that you do not use food ect., if you are using the boots(having no weight to carry)
increase your vitality stat(all points), then increase your levels /fighterwizard or whatever(get around 150health) then decrease vitality and increase strength or wisdom (what you like and keep the extra health)
Could be that high priest or fighter/ninja levels keep you form using up food and water.
vitalitystat is sometimes increased, if these classes are raising, well do not know if it´s not a bio-rythm or sth.
(dm: the stamina loss when sleeping is very strange, indeed.
maybe the characters have to throw or swing in order to keep them from suffering these phenomena, or could it be that some fountains are bad?
level three to four and level eleven?or is it poison aftereffects)
concerning boots of speed:
load does not matter anymore, move as you had maximum( 255) Dexterity(your party is as fast as the slowest member)
it seems that LOAD affects your food and water and stamina, so it is logical that you do not use food ect., if you are using the boots(having no weight to carry)