What do I modify to get hungy quicker?

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isamu99
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What do I modify to get hungy quicker?

Post by isamu99 »

O.K. so I'm playing the original map to DM via DMJava. Being that there's an overabundance of food tossed around in the original DM, I want to make my party get hungry and thirsty a bit more frequently than normal. Being that you can edit character traits and stats in DMJava, I'd like to know what stat or trait do I edit to make the food and water life bars deplete slightly faster. Is it the stamina? Dexterity? Wisdom?
Playing Dungeon Master + listening to Kiss Me Kiss Me Kiss Me by The Cure = RAPTURE!!
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beowuuf
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Post by beowuuf »

vitality i think...
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Simon
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Post by Simon »

Also seems to be based on spell casting and regaining mana...... I don't know this for certain, but my wizards always get hungrier faster and when their mana goes up when resting, their stamina always goes down, and I believe their food may go with it.

I also heard that if you have boots of speed, and your weight level is in the grey (not overburdened) then you don't get hungry ever... It doesn't seem to work on the version of DM that I have but perhaps there is a version this is true on?
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zoom
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Post by zoom »

That probably doesn´t help you Isamu99,and maybe you know already, do at dmjava character creation :
increase your vitality stat(all points), then increase your levels /fighterwizard or whatever(get around 150health) then decrease vitality and increase strength or wisdom (what you like and keep the extra health)

Could be that high priest or fighter/ninja levels keep you form using up food and water.
vitalitystat is sometimes increased, if these classes are raising, well do not know if it´s not a bio-rythm or sth.

(dm: the stamina loss when sleeping is very strange, indeed.
maybe the characters have to throw or swing in order to keep them from suffering these phenomena, or could it be that some fountains are bad?
level three to four and level eleven?or is it poison aftereffects)

concerning boots of speed:
load does not matter anymore, move as you had maximum( 255) Dexterity(your party is as fast as the slowest member)
it seems that LOAD affects your food and water and stamina, so it is logical that you do not use food ect., if you are using the boots(having no weight to carry)
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purple1
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Post by purple1 »

Oh, easy! Modify the dungeon and change the food items. Give them really low values! It's not the same, but the effect will work almost alike.

(Yeah, I've had Zed, Duke of Banville die while sleeping because of stamina loss... he wasn't overloaded at all. Only his starting equipment.)
isamu99
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Post by isamu99 »

kewel :lol:
Playing Dungeon Master + listening to Kiss Me Kiss Me Kiss Me by The Cure = RAPTURE!!
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beowuuf
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Post by beowuuf »

Yeah, unlike normal DM, in DM Java low stamina levls leads to damage without any movement, etc! An irritating quirk, but hey ho : )
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Des
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Post by Des »

In standard DM, mana replenishment does seem to use up food and drain stamina, including when sleeping. Playing with CSBuild I created an ultra-wimp magic user with ginormous mana and pitiful stamina and vitality. After blatting off a few spells if I put him to sleep he immediately snuffed it! :shock:
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beowuuf
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Post by beowuuf »

yeah, i've had that when playtesting a dungeon
You don't even need to have particularly wimpy stats for everythign else. Recovering a large starting mana means a large number of points each jump which means a large number of stamina points deducted
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zoom
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Post by zoom »

There is a minimum stat requirement!! I think it is 25 for h/st/mana and 30 for all other stats.
No wonder your champions are dying at sleeping, when you do that..
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purple1
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Post by purple1 »

I just hacked my DM2 max mana to be 999, and when Torham slept, he regained ~100 mana and lost all his stamina and started to die. I wouldn't reccomend setting ONLY the max. Always modify both.
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