Favourite DM character
Moderator: Ameena
Forum rules
Please read the Forum rules and policies before posting. You may
to help finance the hosting costs of this forum.
Please read the Forum rules and policies before posting. You may

-
- Novice
- Posts: 19
- Joined: Sun Jan 30, 2005 2:42 am
- Location: Location: Location: Location: Location: Location: Location: Location: Location: Location: Location:
-
- Novice
- Posts: 19
- Joined: Sun Jan 30, 2005 2:42 am
- Location: Location: Location: Location: Location: Location: Location: Location: Location: Location: Location:
I'm fairly human last time I checked, so I guess that's out of the question. Although I hear Alpha Centauri IV's alright. And I'm not going to Mars, I read bad things about what goes on there. I don't really know much more than that in Sol or nearby systems. Although I have an idea for a solar-wide terraforming project for Venus, Mars, Ganymede, Callisto, and Titan concurrently...
Anyway, Sonja is a good character, her only weakness is anti-fire but I suppose that could be fixed in CSB importing her with flaimbain on. Overall, better fighting stats than Stamm. Stamina is very good too, so she doesn't get tired like Gothmog and Wu Tse do. I got her to where she can use the heaviest equipment and carry stuff without going into the yellow for weight management. Her attacks still suck right now but some fighter training should take care of that... Inquisitor... berserk... door... water elemental from behind...
Other than that, Stamm and Gothmog are cool too. Stamm's nearly 80 in vitality and anti-fire now with more stamina than health, only weakness is wisdom, Gothmog's only weakness is vitality and stamina. I'm also somewhat displeased with my Wu Tse; she never gets much stamina, she's weak in vitality and anti-fire, and I could have probably substituted Chani for better magic stats and stamina.
I usually don't use other characters too much; these four in particular are used to relive the nostalgia. It's also tough rolling for the best stats each level, especially the priest on odd levels getting 1 wisdon, 1 vitality, 2 anti-magic, 1 anti-fire.
I usually play 4-char parties, but I'm considering a solo now that the damage resistance is fixed in CSB. I like my fighters strong enough to use the heaviest equipment and carry some more and the back guys have some advantage in spellcasting/magic resistance.
Anyway, Sonja is a good character, her only weakness is anti-fire but I suppose that could be fixed in CSB importing her with flaimbain on. Overall, better fighting stats than Stamm. Stamina is very good too, so she doesn't get tired like Gothmog and Wu Tse do. I got her to where she can use the heaviest equipment and carry stuff without going into the yellow for weight management. Her attacks still suck right now but some fighter training should take care of that... Inquisitor... berserk... door... water elemental from behind...
Other than that, Stamm and Gothmog are cool too. Stamm's nearly 80 in vitality and anti-fire now with more stamina than health, only weakness is wisdom, Gothmog's only weakness is vitality and stamina. I'm also somewhat displeased with my Wu Tse; she never gets much stamina, she's weak in vitality and anti-fire, and I could have probably substituted Chani for better magic stats and stamina.
I usually don't use other characters too much; these four in particular are used to relive the nostalgia. It's also tough rolling for the best stats each level, especially the priest on odd levels getting 1 wisdon, 1 vitality, 2 anti-magic, 1 anti-fire.
I usually play 4-char parties, but I'm considering a solo now that the damage resistance is fixed in CSB. I like my fighters strong enough to use the heaviest equipment and carry some more and the back guys have some advantage in spellcasting/magic resistance.
I always take aroc solo in CSB...his only weakness seems to be wisodm for mana regeneration, but if you have the food, which in CSB you do, then really he's a good fighter with lotsa mana!
i must admit for solo i much prefer fighters with high health and strength over mages - at the end of the day you can pretty much whack most things into submission given the right tools, whereas magic is an expensive mistress and if you've traded off halth to get it you are always runnign scared
i must admit for solo i much prefer fighters with high health and strength over mages - at the end of the day you can pretty much whack most things into submission given the right tools, whereas magic is an expensive mistress and if you've traded off halth to get it you are always runnign scared
You are absolutely right, Gambit. And I apologise for those times I copied the person's text I am responding to.
And since I now got that hot tip regarding the mana problem, I think I will start again with Sonja and Leyla - just love those two girls.
And I will let them use war cries so often that in the end they get a sore throat. LOL

And since I now got that hot tip regarding the mana problem, I think I will start again with Sonja and Leyla - just love those two girls.

And I will let them use war cries so often that in the end they get a sore throat. LOL
Wuuf is the man. Because he has a potion bottle, and when I first played it I was too scared to get far into the game (I was only ickle), so I often didn't find the first bunch of potion bottles.
I like Stamm because of his axe.
I always used to choose Tiggy first (who I still think is a guy ;p) because he had super mana and I like wizards.
Zed was always a popular choice for me too. I never liked gothmog.
I like Stamm because of his axe.
I always used to choose Tiggy first (who I still think is a guy ;p) because he had super mana and I like wizards.
Zed was always a popular choice for me too. I never liked gothmog.
- BloodFromStone
- Expert
- Posts: 287
- Joined: Sat Oct 30, 2004 4:56 am
eh, it's not particularly challenging actually...i used to take her, but dropped her as i liked boris for his stamina and health better than toggy...but solo, you start gaining ninja and fighter levels right away, and once you have a certain level of stats, that's about it
low strength just requires you to grin and bear hackign away longer...another reason why i dind't carry on : )
low strength just requires you to grin and bear hackign away longer...another reason why i dind't carry on : )
quick note - my tiggy csbwin adventure was harder because for some reason dm rules didn't apply to reincarnation automatically! oops! i mustn't have upgraded my dungeon.dat! no wonder two a screamers killed me with one double blow!
never really given mophus a fair shake, but i agree ith the other two : )
never really given mophus a fair shake, but i agree ith the other two : )