I started this dungeon the other day...the main annoying thing is the lack of runes and therefore the necessity of relying on torches (I refuse to use them in any other dungeon, preferring to increase Wizzy skills by casting light spells). Yesterday I finally found the spellbook, and I'd already found two rune scrolls (which I had to go back and find again, having not taken them with me but needing to scribe into the book) containing between them something like Ful, Zo, Vi, Bro, and I think Ya. But as I have no Power Runes yet, that's not much good

. I still haven't finished Emerald path but I found the door to the First Master of the Trial...still need the key for it though. Umm...oh, I found the shop area, clever idea...oh that's where I'm saved actually...I have five copper coins and I'm opening each door one by one then reloading my game...gonna take what item I prefer the most from all that's there, muahahahahaha...
But yeah, so I need the Power Runes (even just Lo would be good for now!). There's probably a fake wall or hidden switch or something that I haven't found yet which opens them. I have three champs now...I took errm what was he called...Lippon? The Elf dude...I took him and since then I've found...Eltan and errm...someone else...Kuarrn or something...think it began with K anyway. Had to Rez those two rather than Re-incarnate so their stats were similar enough to whatever I renamed Lippon...oh Akaris that's it.
Hmm, anyway, I'd better try and see if I can find those bloody runes once I'm done messing around in the shop. And also see if I can find what to do next. I think I still have an iron key from AAAAAGES ago that I haven't used, but I don't recall seeing a locked door other than the Emerald one to the First Master...