This is the obvious reverse of "boost by object" and would be handy for any number of things:
- Potions that can then activate triggers when drunk
- Potions that cast spells or do multiple things when drunk
- Cursed food supplies that do various bad things
- Arrows that cause an explosion on impact (but don't look to be destroyed)
[Done for V0.36] Action/Attack method on convert or break
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- George Gilbert
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