Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).
The table when viewed from the front first tile, but either left or right of the party, are shifted one pixel too far into the dungeon view, so they appear to be chopped in half.
I also think they are way too high on that first tile -- doesn't really match the character's eyeline.
As for the height, well that's an artefact of the tables being taken from DMII which has a different perspective from RTC. The base of the table is in the right place (if you place a fake pit on the same square it looks right!) so it's a question of redrawing the tables to fit the "correct" perspective. If anyone wants to do this, please do so and let me know!
BTW - don't worry about the position of the items on the table if you change its height, I can fix that up later.