Delete / Remove Items on a tile
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Delete / Remove Items on a tile
Would it be possible to have a trigger / action or something similar to delete all of a given type of object on a given floor tile? For example if someone wanted to convert items the old fashioned way (using alcoves, relays, teleporters and shooters) there would be a tile full of wasted original objects after the conversion. I've tried using ACTION_SWAP_LOCAL but that also swaps all of the item of that type the party is currently carrying.