[Done for V0.39] Actions to create the illusion of movement

Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting. You may Image to help finance the hosting costs of this forum.
Post Reply
User avatar
beowuuf
Archmastiff
Posts: 20686
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

[Done for V0.39] Actions to create the illusion of movement

Post by beowuuf »

A convert/create adjacent? It creates an item in the next dungeon tile along (specified or random), to create the illusion of movement in either faked/NPC monsters with defined paths or for other dungeon mechanics things (flying chest, moving sword on floor, pillar of crushing death, etc)
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Post by George Gilbert »

Done for V0.39
Post Reply