[Done for V0.39] Actions to create the illusion of movement
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[Done for V0.39] Actions to create the illusion of movement
A convert/create adjacent? It creates an item in the next dungeon tile along (specified or random), to create the illusion of movement in either faked/NPC monsters with defined paths or for other dungeon mechanics things (flying chest, moving sword on floor, pillar of crushing death, etc)
- George Gilbert
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