I don't know hw this is currently handled: Does a charged burning or crackling weapon like a fury/ra-blade, bolt blade/storm, stormring, dragon-spit, staff of claws, flammit etc.. do more damage while still burning/crackling compared to the burnt-out item is is conversed to after using up tha last charge? Same goes for torches of course, a burning torch should do far more damage than a burnt-out one.
If not consider this to be a suggestion.
charged weapons
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- George Gilbert
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Yes, I could, and the probability that I will is high (although currently I lack a bit the time for it). Yet, even when I'll have done so, I'll still make such suggestions first publicly, because having them implemented in the RTC dungeon will still allow you to stay gHoF-compatible, while designing and playing your alternate DM dungeon will not. After all I think that's what's the RTC dungeon is for IMHO: While the DM dungeon is there to serve our nostalgia (I love to immerse myself fully into that nostalgia), the RTC dungeon is supposed to further evolve DM. You can't evolve a project without trying something new from time to time. I hope we'll never stop trying something new, at least occasionally.
Parting is all we know from Heaven, and all we need of hell.