Hi!
I realized that some OpBys does not work as they should.
I only tested it with triggered teleporter.
If I use one of the following OpBys at the teleporter, the party is not teleported:
> PARTY_OR_MONSTER_OR_OBJECT
> PARTY_OR_MONSTER_OR_SPELL
> PARTY_OR_OBJECT_OR_SPELL
> PARTY_SPELL
cu
[Fixed for V0.38] Some OpBys does not work correctly!
Moderator: George Gilbert
Forum rules
Please read the Forum rules and policies before posting. You may
to help finance the hosting costs of this forum.
Please read the Forum rules and policies before posting. You may

- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact:
Is it fixed for floor triggers too? If you want a trigger to be operated by anything except a spell (ALL can have rather drastic results if the trigger activates a shooter that fires a spell at the square - when the party steps on they get zapped over and over again) the OpBy to choose is PARTY_OR_MONSTER_OR_OBJECT which doesn't work in 0.37.
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact: