<Found by Lunever, but emailed to me rather than posting on the forum - I thought I'd put it here just in case anyone else hits the same problem>
If you reload a game in the same RTC session (i.e. die and click on the restart button, specifically NOT just resuming a game after restarting RTC) enough times in a row (about 20-25), then RTC crashes with the following stack:
Error:
an access violation exception.
Stack Dump:
RTCData.CreateNewInterf(int -1);
RTC.LD();
RTC.ProgStateLoading();
RTC.DoFrame(int 111);
RTC.WinMain();
This is now fixed for V0.38.
[Fixed for V0.38] Crash after reloading multiple times
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- George Gilbert
- Dungeon Master
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Ah, so it's been the high number of reloading that caused it; I already wondered what these crashes had in common, since I couldn't reproduce them by reloading the savegame a second time; so only someone dying often will encounter this bug. Thanx for fixing it.
Parting is all we know from Heaven, and all we need of hell.
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact:
BTW - the other bugs you sent me are variations on the one Beowuuf hit ( http://www.dungeon-master.com/forum/vie ... hp?t=25404 ) and so already fixed.