[Fixed for V0.38] Differences from the original CSB dungeon

Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting. You may Image to help finance the hosting costs of this forum.
Post Reply
User avatar
Lunever
Grand Druid
Posts: 2712
Joined: Thu Feb 14, 2002 4:47 pm

[Fixed for V0.38] Differences from the original CSB dungeon

Post by Lunever »

According to the Encyclopaedia the worm generator (01) in the starting room at Enc. z04/xx30/y26 (RTCEd L21,18,4) is supposed to generate 1 worm, in RTC it's generating 1-2 worms.

I'm not sure, but I think I remember that the door south of the starting room at Enc. z04/x31/y27 (RTCEd L22,19,4) was blastable in FTL-CSB, in RTC it isn't.

Despite much trying the teleporter at the beginning of one of the Dain pathes at Enc. z08/x25/28 (RTCEd L23,14,8 ) didn't work, maybe this is because of the bug discussed elsewhere about teleporter triggering, if so I assume it is already fixed for V0.38

It will be a couple of days until I can take up playing RTC-CSB again.
Parting is all we know from Heaven, and all we need of hell.
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Post by George Gilbert »

All now fixed for V0.38
User avatar
Lunever
Grand Druid
Posts: 2712
Joined: Thu Feb 14, 2002 4:47 pm

Post by Lunever »

The monster teleporters at Enc. z07/x16/y09 (RTCEd L11,4,7) and Enc. z07/x12/y19 (RTCEd L7,14,7) seem not to work properly, but I'm not sure about this. At least the greater oitu there have been vanishing an awful lot of time around the corner, so I assume they wandered off for a while to the adjacent rooms.

Aside from that however the character teleporters at Enc. z06/x08/y14 (RTCEd L5,10,6) and Enc. z05/x02/y26 (RTCEd L2,26,5) do not work.
I assume it's the same bug as in my post above. I noticed however that at least the former did teleport items laid down on its tile.

Also, I met a giggler at Enc. z07/x07/y11 (RTCEd L2,7,7) and killed him. According to the hint oracle and the Encyclopaedia that giggler is supposed to be carrying one of the random treasures, yet I didn't find any treasure so far. Since exactly at that position a monster teleporter is situated, maybe it teleported not the giggler, but the dropped item, similar to the teleporter at the rive hive.
Parting is all we know from Heaven, and all we need of hell.
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Post by George Gilbert »

The monster teleporters at Enc. z07/x16/y09 (RTCEd L11,4,7) and Enc. z07/x12/y19 (RTCEd L7,14,7) seem not to work properly, but I'm not sure about this. At least the greater oitu there have been vanishing an awful lot of time around the corner, so I assume they wandered off for a while to the adjacent rooms.
I don't think this is a bug but instead, as you suggest, you can't see what's going on from your vantage point!
Aside from that however the character teleporters at Enc. z06/x08/y14 (RTCEd L5,10,6) and Enc. z05/x02/y26 (RTCEd L2,26,5) do not work.
I assume it's the same bug as in my post above. I noticed however that at least the former did teleport items laid down on its tile.
Yep - it's the same one; so fixed in V0.38.
Also, I met a giggler at Enc. z07/x07/y11 (RTCEd L2,7,7) and killed him. According to the hint oracle and the Encyclopaedia that giggler is supposed to be carrying one of the random treasures, yet I didn't find any treasure so far. Since exactly at that position a monster teleporter is situated, maybe it teleported not the giggler, but the dropped item, similar to the teleporter at the rive hive.
That's a bug in the hint oracle / encyclopedia not RTC!

If you have a look at the mechanics in the dungeon, it's perfectly possible (in fact it will happen 25% of the time) that a giggler with no treasure at all will appear in that area.
User avatar
Lunever
Grand Druid
Posts: 2712
Joined: Thu Feb 14, 2002 4:47 pm

Post by Lunever »

Right, I proceeded a bit further on the Dain path, but since V0.38 is out now it seems pointless to dig out bugs in CSB V0.37, I'll just start over.
Parting is all we know from Heaven, and all we need of hell.
Post Reply