Hi all,
I've been lurking here for a few days. Fine to see so many people still play the best game ever. I practically didn't play it when it came out, and now I'm trying to complete the dungeon with a party of two.
In the room I mention in the title, I find myself unable to generate more skelettons. When I entered the room for the first time, I killed a party of four (not knowing I would need them). Then I respawned another party but it was alone and got killed before it would flee. Then again a third party (of four), but killing one didn't make them flee, and the fireball killed the rest of them at once. Now for the problem : the respawner doesn't seem to work anymore. Isn't it supposed to operate nearly instantly? It did the last two times. Or maybe is it a glitch (I'm using the ST emulator Steem; there seem to be few weird events, like the door of the screamer room closing by itself).
Any help would be appreciated. Also, in case I manage to make it work: what tactics do you use in this room, make skelettons flee, attract them and run, freeze them? And what happens if they quit the plate while you're on the movable-wall square?
Thanks.
The `I don't like to be ignored' room
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- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
Thanks a lot, you've been fast! What do you know best, the maps or the data file?
In re delay: so I've been pretty lucky the first times...
In re wall: IIRC the map shows a button on the square *behind* the wall. What I wondered was: if you stand *on* the wall square and the plate is released, what does the program do? Move you, kill you, wait you've left before closing?
In re delay: so I've been pretty lucky the first times...
In re wall: IIRC the map shows a button on the square *behind* the wall. What I wondered was: if you stand *on* the wall square and the plate is released, what does the program do? Move you, kill you, wait you've left before closing?
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
If you check some of the old editor and Dm threads there was discussions about the mechanics back in the DMute days
And lots of CSBwin discussions references the mechanics too
Some of the old RTC threads also reference the old DM game mechanics too even though it has developed using its own mechanics system
And lots of CSBwin discussions references the mechanics too
Some of the old RTC threads also reference the old DM game mechanics too even though it has developed using its own mechanics system