Conflux III discussion thread - potential spoilers

Custom dungeons for CSBWin. Includes all Confux 2 and 3 discussions.

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Inanity
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Post by Inanity »

Joramund wrote: 3/ Anyone else thinks the council ending comes a bit out of nowhere ?
No more than any of the other endings..
Joramund wrote: Having absolutely no clues about what evil things they were doing, killing them amounts to sheer cruelty / self-defense [though it is the party that intrudes in the council, so it's not really self-defense]
Killing corrupt bureaucrats is not cruel...

We might not understand the plot, but if Zyx is giving 10 points for killing them we might as well trust that they are bad guys.
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Post by Joramun »

Christopher : Well, I don't need a tourquoise key to get out of the council, I it need only to get the ten points of the challenge...

Inanity : you're right, but it's the only ending I have reached yet.

So, my question is more : where should I go ?
- The water level looks very tough,
- I have visited almost everything at the emerald level
- Mampang : I killed the apprentices, but I can't go anywhere (I don't have the required key after the way between)
- Sewers : is there anything to do about the flood ?
I have a bunch of Sar/Sapphire keys etc. but I don't remember where I should spend them. [I know there is a Sapphire lock in the spider level... and others somewhere else]

I don't have : ra keys, winged keys, square keys.
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Inanity
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Post by Inanity »

Joramund wrote: So, my question is more : where should I go ?.
- The water level looks very tough,
Same as my question...
Joramund wrote: - Mampang : I killed the apprentices, but I can't go anywhere (I don't have the required key after the way between)
[...]
I don't have : ra keys, winged keys, square keys.
Sounds like you need to solve the tower of loops and the tower of pits?
Joramund wrote: I have a bunch of Sar/Sapphire keys etc. but I don't remember where I should spend them. [I know there is a Sapphire lock in the spider level... and others somewhere else]
Two SAR keys are needed to get to the emerald forest, but as far as I can tell the only thing down there is the dragon plate.
It's difficult to know when to use your emerald keys... many of them just open shortcuts. But I think there's one emerald door in particular you should open from the emerald level, leading to the inner chambers of the council, where there is a sapphire lock but I don't think it actually requires a key (same goes for a RA lock on the spider level I believe, but this game I wasted a key on it)... Edit: Oh wait if you've been to the underwater level then you probably already been to the inner chambers, right? Oh well maybe something in all that helps.
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Post by Joramun »

Well, I've been doing some investigation in the temple, and I opened the first door to the time machine, but I've yet to understand how to open the second door (requiring to complete the path of tao and ephesus -- note : i've got a scroll saying "you learned our wisdom" )

As for the emerald level, I will try to go back there.
I tried to go in the white chambers, but the fight are to tough so I just reloaded...

What do you call the inner chambers ? It seems I backdoored the council, so I don't if I've followed the same path as you did.
I will try to go back to the tribunal, but I need to get the correct items for the trial, because they are not provided anymore (so you may only go to hell)

Also : I can't free the white lord behind the ra door in the prison.
I didn't solve : circus game and giggler arena...
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Post by Inanity »

Time machine: Sounds like you already picked up the object you need, and you probably drank it already but you can make another.

White chambers: I don't think this fight is necessary... Three points and some armour. But if you want to win, fireshield helps, as does a vorpal blade for the fire elementals, and closing doors is also a good idea, so you can sleep if needed. This wont work for the last white chamber, but there are stairs instead.

Inner chambers: The oracle is there.

Tribunal: You probably don't need to go back through

I haven't figured out how to free the white lord in the prison either.

I solved the circus game, but I didn't get circus prize 99.

Giggler arena: I think I "solved" this, but nothing much seems to happen.
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Post by Christopher »

Inanity: I thought I PMed you about getting the Circus prize 99 before. It's in an open doorway.

Joramund: If you have any room to resurrect anyone, I suggest reviving a guild master, or whatever they're called. That will open up some new areas.
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Post by Joramun »

I have the four guild apprentice...

Inanity : thanks for the wisdom.
Mampang : I can't solve tower of loops, and I don't know of any other tower (beside the one leading to the way between)
I think I'll go to the emerald forest next. If I can open it...
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Post by Inanity »

Christopher wrote:Inanity: I thought I PMed you about getting the Circus prize 99 before. It's in an open doorway.
Yeah, I think you said I had to free the circus slaves, which I finally figured out, but there was no circus prize 99 in the alcove, and I have no idea what open doorway you're talking about.
Joramund wrote: Mampang : I can't solve tower of loops, and I don't know of any other tower (beside the one leading to the way between)
The tower of loops is one of the hardest puzzles in the game, but you're gonna hafta solve it I think if you want to get to the archmage (come to think of it, I believe I have an extra winged key, so maybe I could have skipped it :?: )

DIdn't you say killing the council was your first ending? Sounds like you haven't gotten the power gem yet, so you might think about hopping down pit D from the spider or crypt level.
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Post by Chaos-Shaman »

there should of been a mace after completing the circus puzzle
keep your gor coin handy
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Post by Christopher »

Inanity: Not the prisoner puzzle, the giggler pit puzzle. If you throw the correct object to the grey robed wizard, you can get free and a doorway will open to stairs going up and down (ash stairway if I remember correctly). That doorway has the prize. The giggler area is just after the prisoner and fall of fear area.
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Post by Parallax »

Solving the tower of loops should get you a square key, which you can immediately use to open the tower of doors(?). Long story short, in the end you'll end up one winged key richer and you can move on to the real tower.

If you don't want to bother with that, try this:
On the spider level go to the revenge room. There is a locked RA door that will open with a SAR key.
The teleporter inside will get you to a bonus area that I call the Oitu Cross, for reasons that will become apparent quickly.
You may pick one (and ONLY one, the lock won't ever work again!) item in the cross.
One of these items is, oh! surprise! a winged key.
Another item is a flask and it's worth a point and no, you can't normally have both.

Secret inside the secret: It should be possible to get both by doing the following:
Use a SAR key to enter, make sure you have a gold coin with you.
Step under a door, cast ANCHOR under the door. If it worked, you may now teleport back under that door as often as you'd like and empty the alcoves. It will take a teleport scroll every time, since I think the bugged one that doesn't disappear is from Mophus' ending.
I am not sure this is even possible, ANCHOR is a bit of a fickle spell.

END secret inside the secret.


As far as the turquoise key, I have no idea if you need more than one, since I always confuse Topaz, Turquoise and Sapphire keys. It's not just in Conflux either, I had the same problem in Surgical Strike. I think there's something wrong with my brain.

I'll take Inanity's word that the Tower of Loops is one of the hardest puzzles in the game, since I never solved it. Using a spare square key is so much simpler...

Circus Prize 99 is earned by solving the Giggler arena puzzle, and you still have to find it.

Emerald Forest takes 2 SAR keys to open, and 4 Emerald keys to go back, unless you've passed the Guardian on the Emerald Level.

Right now I'm trying to get the most awesome weapon in the game (200-800 damage on a 'chop', roughly) out of its area of normal use while keeping it activated. I'm not sure it's possible, but we'll see.
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Post by Joramun »

I passed the guardian, but I didn't expect the emerald forest to be so tough.

I finally went back to the white chambers, which earned me a square key (I've yet three white wizard to kill but they are very tough)
So I entered the barrack captain chamber, and the chambers of the council. I got a cerberus, and I think I know how to get a fiery one.

I have no winged key, no ra key, no more square key or tourquoise key.
I still have a few sar keys, and a lot of emerald, golden and iron keys.

As for the tower of loops, I don't understand the riddle
"tarry not" "too late..."

Next, I'll be going to "the arrogant", if I manage to open it.
EDIT: I can't...

Spells : I have made a list of the spells in Conflux (those I know, there are about 42) but quite a lot have unknown effects, require an ingredients I don't have, or simply fizzle. I tried some necromancy, but the effects remains cryptic are apparently useless...
The "vi" spell is still out of my reach (though I have = master wizards).
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Post by Christopher »

Vi is a priest spell. I don't remember what level my character was before he learned it but once he successfully cast it, he could always cast it thereafter.
One of the necromancy spells I have tried to get to work (using skullseeds) has not worked on a single monster I've tried it on (message reads something like: you can't use this spell on this creature). Seems like a useless spell or it isn't incorporated into the game correctly or maybe I just haven't found the correct type of monster to use it on.
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Post by Inanity »

Joramund wrote:I passed the guardian, but I didn't expect the emerald forest to be so tough.
Heh... I thought about warning you, but then I thought.. nahhh
Joramund wrote: I finally went back to the white chambers, which earned me a square key
Really? I don't remember a square key in there.
Joramund wrote: So I entered the barrack captain chamber, and the chambers of the council. I got a cerberus, and I think I know how to get a fiery one.
I have 2 cerberi, 1 from the dark councillor and another I guess from where you just got yours. No clue how to get a fiery one, and I don't think anyone's found it... not even Parallax
Joramund wrote: As for the tower of loops, I don't understand the riddle
"tarry not" "too late..."
It means you gotta run like the dickens downstairs, then look around as soon as you pass the doorway to the tower of pits.
Re: Spells : Yeah, I haven't experimented enough with them... sounds like Parallax knows what's going on with most of them.
The "vi" spell requires a flask. A lo Master Priest should be able to cast it.
Parallax wrote: Right now I'm trying to get the most awesome weapon in the game (200-800 damage on a 'chop', roughly) out of its area of normal use while keeping it activated.
Is this one of the guild leader endings?
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Post by Joramun »

Inanity wrote: Heh... I thought about warning you, but then I thought.. nahhh
Hehe you sneaky ... I would have tried anyway, but it's a no-go..
Joramund wrote: I finally went back to the white chambers, which earned me a square key
Really? I don't remember a square key in there.
Some fire elemental had it.
I have 2 cerberi, 1 from the dark councillor and another I guess from where you just got yours. No clue how to get a fiery one, and I don't think anyone's found it... not even Parallax
Hehe, I'm not 100% sure, but I think you've got to use a normal cerberus and pump it up :D

Speaking about that : energizing dead spores doesn't seem to work... Is there any immediate effect ? (like removing the text "dead mushroom spores" ? ) or should I use it on normal ashes rather than shroom's ashes ?

BTW, is there any difference between normal ashes and mushroom ashes, aside from the fact the latter are produced when mushroom spread ?
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Post by Inanity »

I have no idea about any of that stuff, but while we're asking questions...

1. Who the heck is Xanathar?
2. Has anyone found the coral poleyn?
3. Where do I find the cursed armoury?
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Post by Parallax »

Inanity wrote:I have 2 cerberi, 1 from the dark councillor and another I guess from where you just got yours. No clue how to get a fiery one, and I don't think anyone's found it... not even Parallax
I have not found one, but I think others have. Gambit I'm practically sure said something to that effect at some point, and others as well I'm willing to bet. Although it might have been in earlier versions of the game, so their cries of triumph are buried in other, older threads.

Inanity: your three questions find their answers in the same general area. And yes, I got the coral poleyn. In fact I think I even got the points for them as well.

Joramund: NOT those kinds of spores! And no, it doesn't work on regular cerberii, I tried. Basically, if you want to play alchemist in that area the longest chain of effect I have found is something like SARWine --> KATH Vinegar --> Dead Spore --> Live Spore.

If someone figures out how to make a golem drop me a line.

EDIT: The Arrogant: I don't think that's the name of the area. I think it's the name of the lock...
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Post by beowuuf »

ah, there are actual blast spores that aren't energised, not mushroom spores

As for the
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Post by Joramun »

As for the ?

Blast spores... blimey, that's because I don't use them (I'm a bit greedy, I keep everything) .

I'll try to be arrogant.
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Post by beowuuf »

Don't remember now!

You are all getting very clsoe with the fiery cerberus...maybe

There is a clue in an area somewhere about how to get one, though you may not recognise it, and may not break the riddle...
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Post by Inanity »

Parallax wrote:Inanity: your three questions find their answers in the same general area
And which general area would that be... :?:
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Post by beowuuf »

The areas off of the apprentice rooms you are currently exploring - it's very big in the end!
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Post by Inanity »

With nothing better to do, I decided to kill the big red thing with all the eyes in the underwater level... not so easy. Does this thing regenerate??
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Post by beowuuf »

If you have nothing better to do, you obviously haven't rexplored the area, or solved the footprints then....
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Post by Inanity »

Actually, we cross-posted - I gave up on red-eyes and followed your advice, and found the cursed armoury (including voidness edge)! Geez you're right it's pretty big down here. I went through one area where some eyes said Zanathar is watching me but I never met him.. did I go too far?
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Post by beowuuf »

Lol, nooooooooooooope, not far enough - the beholder is basically the end of that area, if a loopy area can be said to have an end

Keep exploring, eventually you will meat him. I found him a tough cookie to fight
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Post by Parallax »

Yep, you're well on your way. Keep exploring and solving puzzles, you'll find the guy eventually. I found him fairly easy to fight, but that's probably because I don't fight by my opponents' rules, as much as I can avoid it. ;)

And I think that, yes, that big crab regenerates. You have to do lots of damage very quickly to kill it.

Speaking of obscene damage, I must have done roughly 30k worth of it to the Steel Sphinx (Mophus Ending), and it's still up! Am I missing something?
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Post by Ian Clark »

Parallax wrote:
Inanity wrote:I have 2 cerberi, 1 from the dark councillor and another I guess from where you just got yours. No clue how to get a fiery one, and I don't think anyone's found it... not even Parallax
I have not found one, but I think others have. Gambit I'm practically sure said something to that effect at some point, and others as well I'm willing to bet. Although it might have been in earlier versions of the game, so their cries of triumph are buried in other, older threads.
You're onto something there. I think it was once mentioned in April...
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Post by Joramun »

Speaking of obscene damage, I must have done roughly 30k worth of it
Conflux is just insane... (and Parallax is crazier ! :P )

About the cursed armoury : I found a "zooooom" area with demons...
They are very tough, especially because of their "panic" ability !
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Post by Parallax »

No, with the appropriate weapon, it takes 200-800 damage on each hit and it's more a matter of clicking away as fast as possible. Though I think Beo once mentioned in FC that someone (Ian Clark, was it you?) once killed that monster with a regular weapon. Normal weapons do like 3-12 damage on it.

On the flip side, I have NOT gotten a single level so far in this exercise... :(

And yes, those demons are a PAIN.

EDIT: Fiery Cerberus. A lot of people actually found it in ConfluxII. Ian Clark, Gambit, Antman and others. It's all in the archives... except exactly HOW to get it. But it apparently involves cheating, or at least trying to cheat. I have done many rule-bending things in Conflux so far, maybe I should do them in the presence of a cerberus, so it snaps out of its apathy? Also, it seems that the little guy growls in some instances. Mmmh, the plot thickens, I guess.

Funny thing is, I read you could once get a special ending by using the bone doll and the crown of Kings on the dark councilor, but Zyx took that out. I wonder what it was. I know another vestigial secret ending that is still in the game even though you're not supposed to be able to get it anymore, so maybe..? I can't get the bone doll in this game, but I had been meaning to restart with the cursed party for a while...
Last edited by Parallax on Tue Oct 23, 2007 5:38 pm, edited 1 time in total.
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