Conflux III discussion thread - potential spoilers
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- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
No, I found it. My biggest problem now is that random spell fizzle bug that's present with this version of Conflux. I found the Witch or Archmage, one or the other, and I can't cast spells. He's tearing me to pieces.
Edit: He's history. Beat him with limited spells. It was a neat battle what with his invisibilty, darkness spells, dragon summoning, and turning the pillar to life.
Edit: He's history. Beat him with limited spells. It was a neat battle what with his invisibilty, darkness spells, dragon summoning, and turning the pillar to life.
Last edited by Christopher on Wed Dec 05, 2007 7:12 pm, edited 1 time in total.
I don't know how the new archmage is supposed to be fought.
There are a couple of things to do before reaching him, but I'll suppose
you're there already.
Your best friends in this fight are patience and dodging, if it's not too different from bugfix0 version.
Try to throw things at his face until he dies.
There are a couple of things to do before reaching him, but I'll suppose
you're there already.
Your best friends in this fight are patience and dodging, if it's not too different from bugfix0 version.
Try to throw things at his face until he dies.
What Is Your Quest ?
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
I found that they can happen anywhere, at anytime. It might last for a set duration because sometimes during the fizzles, a spell will work, then all the spells will work again. During this bug, the only spell that never fizzles is the light spell, luckily.
I don't know if it is something added to this version, but spells always fizzle infront of Vecna.
I don't know if it is something added to this version, but spells always fizzle infront of Vecna.
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
Don't worry, I decided to take immediate action about this fizzling b... feature.
The official name of the current release is now ConfluxIII: the way of the warrior.
(I'll try to fix the fizzling effect tomorrow.)
Sophia, congrats for passing the rats! I thought the difficulty had definitely discouraged you long time ago.
The official name of the current release is now ConfluxIII: the way of the warrior.
(I'll try to fix the fizzling effect tomorrow.)
Sophia, congrats for passing the rats! I thought the difficulty had definitely discouraged you long time ago.
- Sophia
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ThanksZyx wrote:Sophia, congrats for passing the rats! I thought the difficulty had definitely discouraged you long time ago.

It had, but after reading the threads, I noticed the leveling up in some fo the early versions of III (which was the last I played) was bugged-- indeed, in this version, I could actually gain levels and had an easier time. In addition, I also think you've done a good job adding fair warning to some of the early nastiness.

Someone taught me most of the unlocked spells, too.
Hello,
I read something about unlocking spells in CIII, does it mean I can't beat MIPS riddle without discovering opening door scroll ? Can't find the spells, some are just fizzeling, pretty frustrating.
EDIT: ok, nevermind, found it by experimenting
I read something about unlocking spells in CIII, does it mean I can't beat MIPS riddle without discovering opening door scroll ? Can't find the spells, some are just fizzeling, pretty frustrating.
EDIT: ok, nevermind, found it by experimenting

All in the golden afternoon,
Full leisurely we glide...
Full leisurely we glide...
8 points after like 15 hours of playing... AAAARGHHHHHHHH! Where is this damned fireball scroll ? And these ''all the time spawning mofo spiders", sigh. I wish I own this shit like I used in Conflux II. Wth, I am getting old or something ?
Gonna kill them all. Run for your lives !
EDIT: Oh yeah, is there a poison curing priest spell? Can't find any by experimenting (vi ew keep fizzleing), maybe scroll activated ?
Gonna kill them all. Run for your lives !
EDIT: Oh yeah, is there a poison curing priest spell? Can't find any by experimenting (vi ew keep fizzleing), maybe scroll activated ?
All in the golden afternoon,
Full leisurely we glide...
Full leisurely we glide...
The fireball spell is the domain of the wizard...perhaps getting sufficiently advanced in the wizards ways will let you use this spell
And yes, from what I remember the anti-poison is not locked, it is I believe different but still logical
And yes, vi ew is a totally different spell, has never been cure poison, but you will be one of the few who got advanced warning of this spell...if you can realise when you need it
And yes, from what I remember the anti-poison is not locked, it is I believe different but still logical
And yes, vi ew is a totally different spell, has never been cure poison, but you will be one of the few who got advanced warning of this spell...if you can realise when you need it

Hmm, I have just got 1 more point when was running through sewers and killed some wandering thief, he dropped the thorn. Loaded a game and could not recreate the event. A bug or ?
Edit: made it again, getting a point only when I lure him near the pit D area
Edit: made it again, getting a point only when I lure him near the pit D area
All in the golden afternoon,
Full leisurely we glide...
Full leisurely we glide...
Oh btw,
"in the room down the pit beside 'more supplies for the strong' is a puzzle to get the long lost wand"
I remember this pit, but now when I came back to finally try it I can't find the damn room. Was it in Cellar ? I put the scroll with "More supplies for the strong" at totally different place and now somehow cant find this pit.
EDIT: Allright, I guess the wall was closed cos I somehow opened it and entered the wand area again. No idea how I solved this wand riddle in CII, heh.
EDIT 2: yea, although I finally got it I still dont know what is the exact mechanism behind the pulling it out from its hiding place, tried putting some items in the niches, interacting with fountain but it does not seem to do anything, every time I could just pull it out eventually after some time
EDIT 3: hmm, if I throw any object at the right place and start to "chase it" trying to grab it at the corners I can pick it after 1 lap, okaaaay, someone explain me the logic of this quest; and if I do it with the wand itself it just dissapears and its over, cant get out
EDIT 4: okaaay, no need for items, just move from some point to another and another and I can pull it out, still same effect with items, is this bugged or something, someone explain it to me, could understand if this wand was pullable at once but no, at least not in my game, sigh
"in the room down the pit beside 'more supplies for the strong' is a puzzle to get the long lost wand"
I remember this pit, but now when I came back to finally try it I can't find the damn room. Was it in Cellar ? I put the scroll with "More supplies for the strong" at totally different place and now somehow cant find this pit.
EDIT: Allright, I guess the wall was closed cos I somehow opened it and entered the wand area again. No idea how I solved this wand riddle in CII, heh.
EDIT 2: yea, although I finally got it I still dont know what is the exact mechanism behind the pulling it out from its hiding place, tried putting some items in the niches, interacting with fountain but it does not seem to do anything, every time I could just pull it out eventually after some time
EDIT 3: hmm, if I throw any object at the right place and start to "chase it" trying to grab it at the corners I can pick it after 1 lap, okaaaay, someone explain me the logic of this quest; and if I do it with the wand itself it just dissapears and its over, cant get out

EDIT 4: okaaay, no need for items, just move from some point to another and another and I can pull it out, still same effect with items, is this bugged or something, someone explain it to me, could understand if this wand was pullable at once but no, at least not in my game, sigh
All in the golden afternoon,
Full leisurely we glide...
Full leisurely we glide...
Another question, I am not getting any point by getting into the time machine, just got point for the earning wisdom (by picking up the correct item, ealrier at the one of the paths in the Temple). Is it normal ? Seems not according to one of your old post (the one about just entering it).
Edit: Well, just checked the updated list of quests, guess there is no more point for entering the time machine, anyone can confirm it ?
Edit: Well, just checked the updated list of quests, guess there is no more point for entering the time machine, anyone can confirm it ?
All in the golden afternoon,
Full leisurely we glide...
Full leisurely we glide...