What's new:
- Added dsb_override_floor("gfx name", flip) to globally override the floor
- Added dsb_override_roof("gfx name", flip) to do the same for the roof
- Added dsb_wallset_flip_floor(wallset, img) and dsb_wallset_flip_roof(wallset, img)
- Added sys_party_turn(dir) hook (called whenever the party changes facing)
- Deprecated BAD_INDIVIDUAL condition type in favor of condition flags
- Fixed a missing parameter in monster collision detection
- Fixed some rendering glitches when using alt wallsets
- Upgraded to use the latest version of Allegro
DSB Version 0.30
Moderator: Sophia
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Re: DSB Version 0.30
Shame on me, how did I miss this? Many thanks Sophia!Sophia wrote:What's new:
- Added dsb_override_floor("gfx name", flip) to globally override the floor
- Added dsb_override_roof("gfx name", flip) to do the same for the roof
- Added dsb_wallset_flip_floor(wallset, img) and dsb_wallset_flip_roof(wallset, img)
- Added sys_party_turn(dir) hook (called whenever the party changes facing)
- Deprecated BAD_INDIVIDUAL condition type in favor of condition flags
- Fixed a missing parameter in monster collision detection
- Fixed some rendering glitches when using alt wallsets
- Upgraded to use the latest version of Allegro

Ian Thompson