Key Configuration

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leonifan
Neophyte
Posts: 1
Joined: Sat Nov 24, 2001 9:43 pm

Key Configuration

Post by leonifan »

How about user config of keys? (If this already exists, how do you use it?)
The new PC Chaos Strikes Back uses this, meaning I can play CSB using my Quake keys (ASDW) - much better.
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copperman
Um Master
Posts: 476
Joined: Thu Aug 29, 2002 12:49 pm
Location: UK

Keys for attack commands

Post by copperman »

BUMP this with adding the ability to config the attacks as with the runes.
Like so...

Code: Select all

; - Attacker 1:                 KEY_ATTACK_CHAR_1 
; - Attacker 2:                 KEY_ATTACK_CHAR_2
; - Attacker 3:                 KEY_ATTACK_CHAR_3
; - Attacker 4:                 KEY_ATTACK_CHAR_4
; - Attacker 1, Attack 1:       KEY_ATTACK_1_1
; - Attacker 1, Attack 2:       KEY_ATTACK_1_2  
; - Attacker 1, Attack 3:       KEY_ATTACK_1_3
; - Attacker 2, Attack 1:       KEY_ATTACK_2_1
; - Attacker 2, Attack 2:       KEY_ATTACK_2_2
; - Attacker 2, Attack 3:       KEY_ATTACK_2_3
; - Attacker 3, Attack 1:       KEY_ATTACK_3_1
; - Attacker 3, Attack 2:       KEY_ATTACK_3_2  
; - Attacker 3, Attack 3:       KEY_ATTACK_3_3
; - Attacker 4, Attack 1:       KEY_ATTACK_4_1
; - Attacker 4, Attack 2:       KEY_ATTACK_4 _2
; - Attacker 4, Attack 3:       KEY_ATTACK_4_3
; - Pass:                       KEY_ATTACK_PASS
Don't be scene or herd!
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beowuuf
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Posts: 20686
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Post by beowuuf »

User override of keys already exists, and you control it through the config.txt file

Game set up ;
; ;
; SCREEN_MODE - Screen mode to use ;
; KEY_ - Define the keys for movement and spell casting ;
; ;
; The screen mode must either be set to AUTO or a valid, x-delimited, screen mode ;
; (for example 640x480x24). ;
; ;
; The keys for RTC are defined as follows: ;
; - Step Forward: KEY_STEP_FORWARD or Up Arrow ;
; - Step Backward: KEY_STEP_BACKWARD or Down Arrow ;
; - Turn Left: KEY_TURN_LEFT or Left Arrow ;
; - Turn Right: KEY_TURN_RIGHT or Right Arrow ;
; - Step Left: KEY_STEP_LEFT ;
; - Step Right: KEY_STEP_RIGHT ;
; - Cycle Character: KEY_VIEW_CYCLE ;
; - Change Character: KEY_VIEW_CHARn ;
; - Change Caster: KEY_RUNE_CHARn ;
; - Cast Rune: KEY_RUNE_n ;
; - Delete Rune: KEY_RUNE_DELETE ;
; - Cast Spell: KEY_RUNE_CAST ;
; - Pause Game: ESCAPE ;
; - Save Game: CTRL+S ;
; - Quit Game: CTRL+Q ;
; ;
; Allowed values for keys are as follows: ;
; - A to Z ;
; - 0 to 9 ;
; - F1 to F12 ;
; - NUMPAD0 to NUMPAD9 ;
; - INSERT, HOME, END, PAGEUP, PAGEDOWN, DELETE, BACKSPACE, RETURN, TAB, SPACEBAR ;
; - ,./;'#[]-=\`

bah, darn formatting, you get the idea...

Suggestion still valid for Kaspians additions, though it seems like you just need four 'select charatcer' keys then the same three key can be used for 'select option', then the last 'pass using object' key for eight
Anything as quick as 'make character three use chop' in one single keystroke seems a little to fast and non-DM like for me
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copperman
Um Master
Posts: 476
Joined: Thu Aug 29, 2002 12:49 pm
Location: UK

Post by copperman »

You must hit the ATTACKERn KEY then the ATTACKERn ATTACKn key as with the mouse interface. I guess having one set of attack keys 1,2,3 would be enough with hind sight ;)
Don't be scene or herd!
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