I found that monster's AI is bad compared to DM:
In DM/CSB, (I think some) monsters has sence (I don't know, mabye it is a bigger intelligence, maybe it is an olftaction) , which allows to track party even if party is not in sight.
I could add an example when I was playing CSB on my Amiga: In room with plenty of dragons and plenty of false walls (32,26,3) one dragon started to catch me. I escaped through false wall to the "safe place" at (31,33,3), while I left dragon far away, approx. at (31,25,3) - it is about 8 tiles away. I though my party is safe and rested. But dragon followed me and killed my not-yet-fully-rested party.
In RTC no dragon tried to follow me, when I got about 6-7 tiles far from him. But what's worse - see subject. You can find my .21 savegame at <a href="http://birdie.porcus.cz/rtc/CSB.SV7">bi ... CSB.SV7</a> - but be warned, fireball is on the way and kills two party memebers right after you load the game...
My party is at (5,33,3), dragon probably at (11,33,3). Although I could not see the dragon, he fires fireballs at me. I observed this behaviour in main room with false walls, when dragon from (32,23,3) fired at my party staying at (32,30,3) - but I am not 100% sure.
It is weird that dragon can sense my party and fires fireballs, but does not try to advance to follow my party.
Spellcasters range is too big
Moderator: George Gilbert
Forum rules
Please read the Forum rules and policies before posting. You may
to help finance the hosting costs of this forum.
Please read the Forum rules and policies before posting. You may

- Lubor Kolar
- Artisan
- Posts: 178
- Joined: Thu Jan 25, 2001 10:21 pm
- Location: Prague, Czech Republic, Europe
Re: Spellcasters range is too big
the end of the ascii dump from csb4win gives explicit monster sight ranges
I think the largest was 5...knights, etc had that
i will dig up the relevant part and post it
I think the largest was 5...knights, etc had that
i will dig up the relevant part and post it
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact: