Interesting one this.
How do I create a clone of a fake wall for which I can allocate my own graphics?
When I create a clone of a fake wall, and then edit it in the editor, it shows up as having no graphics associated with it - I would've expected it to have the levels wall graphics associated with it. If I allocate graphics to it, it doesn't work, it still shows up in game with standard wall graphics.
So how do I create a flooritem that is fake and can be walked through other than a fake wall?
Fake Walls
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- Artisan
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- Ameena
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What about cloning something like a blue haze or something and changing the graphics for that? I dunno why cloning a normal fake wall and giving the clone a different graphic wouldn't work though...
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Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
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