It appears that if you clone an item with three of its own attack methods, and then try to change those methods, they are not saved.
I got this while trying to clone a falchion, and change its attack methods.
Oddly enough, it worked when I cloned an arrow, which only has two methods (throw and stab) so I suspect it has to do with having all three already defined, but I could be completely wrong.
EDITOR: Cloned item attack methods not saved
Moderator: George Gilbert
Forum rules
Please read the Forum rules and policies before posting.
Please read the Forum rules and policies before posting.
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact:
Hmmm - I think there might be more to this than just the number of attack methods (or its something that I've already fixed and forgotten about!).
With V0.35 (which I appreciate you don't have yet) starting with a new dungeon in an editor, I can clone a Falchion, change all the attack methods and then save. Re-loading the save gives the cloned falchion with all the "new" attack methods.
Can you let me know *exactly* what you did to reproduce this and I'll try to do the same thing!
With V0.35 (which I appreciate you don't have yet) starting with a new dungeon in an editor, I can clone a Falchion, change all the attack methods and then save. Re-loading the save gives the cloned falchion with all the "new" attack methods.
Can you let me know *exactly* what you did to reproduce this and I'll try to do the same thing!
- Sophia
- Concise and Honest
- Posts: 4240
- Joined: Thu Sep 12, 2002 9:50 pm
- Location: Nowhere in particular
- Contact:
I cloned a falchion, replaced all of its graphics with custom bitmaps, and then tried to change CHOP to THRUST. It seemed to work, so I saved, quit, and reloaded. When I went back into the editor, THRUST had changed back to CHOP. I tried this again and it changed it back again.
Maybe the presence of custom graphics has something to do with it?
Maybe the presence of custom graphics has something to do with it?
- George Gilbert
- Dungeon Master
- Posts: 3022
- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
- Contact: