Conflux III discussion thread - potential spoilers
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- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
Water level is worth some points if you can kill a certain monster down there. Much easier to kill in the new version, but I've killed it in both versions.
Just got internet access after a few weeks of being on vacation and I have loaded my previous version of conflux on my USB stick and it has been interesting. First, I decided to reincarnate three of the guild leaders and open their doors and then kill them off again, but they didn't trigger the doors when alive or dead. Later, I think I found out what actually triggers them as I have two of the three doors open. Finally figured out the soap and water area and killed the beholder and his buddy. Since I decided Gothmog's ending was too easy (only because I had a certain item that probably saved me a lot of time in his area), I reincarnated the other three. This time I managed to find all the cursed armor, unless there's a shield. I've been working on Mophus' ending and it is incredible! I like these battles; the creature that morphed into ten or so other monsters, and an alien that looks like one from Duke Nukem 3D. Without the three endings done yet I have about 97 points. I have a couple questions since I started replaying.
1. Is the lost wand possible to get later in the game or does that area get blocked off permanently (I've never found the area, only gotten minor hints from reading other posts)?
2. Where can I acquire the dragon shield?
3. The beholder was supposedly supposed to drop a golem slaying weapon or something like that. I found an alcove near by that is for weapons, but hasn't done anything recognizible to any weapons I've place in it. Did I miss something there?
4. Is there a particular weapon that can cut through metal? Unique or otherwise.
5. Can someone lend a clue as to how I can find the upper armory in Moria?
Just got internet access after a few weeks of being on vacation and I have loaded my previous version of conflux on my USB stick and it has been interesting. First, I decided to reincarnate three of the guild leaders and open their doors and then kill them off again, but they didn't trigger the doors when alive or dead. Later, I think I found out what actually triggers them as I have two of the three doors open. Finally figured out the soap and water area and killed the beholder and his buddy. Since I decided Gothmog's ending was too easy (only because I had a certain item that probably saved me a lot of time in his area), I reincarnated the other three. This time I managed to find all the cursed armor, unless there's a shield. I've been working on Mophus' ending and it is incredible! I like these battles; the creature that morphed into ten or so other monsters, and an alien that looks like one from Duke Nukem 3D. Without the three endings done yet I have about 97 points. I have a couple questions since I started replaying.
1. Is the lost wand possible to get later in the game or does that area get blocked off permanently (I've never found the area, only gotten minor hints from reading other posts)?
2. Where can I acquire the dragon shield?
3. The beholder was supposedly supposed to drop a golem slaying weapon or something like that. I found an alcove near by that is for weapons, but hasn't done anything recognizible to any weapons I've place in it. Did I miss something there?
4. Is there a particular weapon that can cut through metal? Unique or otherwise.
5. Can someone lend a clue as to how I can find the upper armory in Moria?
1. The wand can be retrieved anytime. You CERTAINLY have got clues on how to access it. There is a hint on how to find it, but it's very puzzling if you don't know what it applies to.
2. The Dragon shield is the reward of a fearsome exercise.
3. The scroll near the beholder is just a warning about how to fight the beholder. The beholder possesses something Solune wanted, though.
4. Dunno
5. Look upper and think like a dwarf in front of a wall.
2. The Dragon shield is the reward of a fearsome exercise.
3. The scroll near the beholder is just a warning about how to fight the beholder. The beholder possesses something Solune wanted, though.
4. Dunno

5. Look upper and think like a dwarf in front of a wall.
What Is Your Quest ?
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
I fell down a pit in Leyla's ending and can't escape. I'm at the strong quick and rich area, and I got the vorpal blade, but I can't find an exit. I've looked for a button on every wall and I've checked every wall for an illusionary wall several times. Is it one of those things where I have to wait at a certain spot for a certain amount of time, or is it something else that I'm missing.
The spell fizzling is a known& persisting bug of the current version of Conflux.
Unfortunately Zyx can't update it right now, so he just entitled this version :
Conflux III - The Way Of The Warrior
Unfortunately Zyx can't update it right now, so he just entitled this version :
Conflux III - The Way Of The Warrior
What Is Your Quest ?
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
- Christopher
- DMwiki contributor
- Posts: 210
- Joined: Sun Mar 19, 2006 7:26 pm
- Location: Ness City, Kansas
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA