[Custom dungeon] Conflux II [CSBWin] [Benjamin Prieu (a.k.a Zyx)]
Posted: Sun Dec 21, 2003 3:17 am
Version: 0.j
Platform: CSBWin
Author: Benjamin Prieu (a.k.a Zyx)
Email address: bprieu@yahoo.com
Date published: 2003, December 22
Date last updated: 2004, March 27
Story:
Read the Sealed letter from the Council, then the Fragments of the annals of the Guilds. It is recommended to know about the runes, too.
Aim:
There are 7 different endings:
1. Recover the Crown of Kings from the Archmaster of Mampang.
2. Free the leader of the Council and kill the traitor.
3. Clean the Undercity and collect the Relics of Power.
4. Find a Cure for the Curse of the Darc Armor.
5. Take the control over the Balrogs legion.
6. Banish the Hordes of Demons from our Plane and return.
7. Kill all the council members.
Notes:
This is an old version. Current version here: Conflux III - The Undercity.
There are two competitions running.
EDIT: Competitions ended. Look for Conflux III for new competitions.
*Quest competition:
Complete all the quests and subquests, and tell the story of your venturing on for bonus points.
*Minimal moves competition:
Complete the quests with the fewest moves as possible.
When you complete a quest or subquest, send your savegame to:
ConfluxII@yahoo.com
Here's a list of threads about Conflux II :
old versions (CSBwin), old version(DM PC)
spoilers, more spoilers, more, more, more, more, more, more, more, and more
Maleficient guild discussion, more, poltergeist, more poltergeist
Start discussion, discoveries, tricks, maps discussion
reviews, more reviews
History:
ADDED:
- Council level: Ra locks.
- Sudden death: reward and traps.
- Mines: unstable roof.
- Spiders lair: furnitures.
- Sewers: furnitures.
- Neta: furnitures.
- Bottom of Ashes Stairs: Thieves Maze.
- Crypt: Spiteful Spittles.
CHANGED:
- the archmage of Mampang should be more impredictable.
- Council level and vexirks: harder.
- experience progression should be faster.
FIXED:
- some mispells and moria texts.
- precious charges.
- the false exit should always require a rope.
- the stick stuck door had the wrong graphic.
- the final demon after the sudden death will wait for the party.
- lots of wrong decorations.
- the egg chamber could be opened by monsters.
- there was a way to create a powergolem too powerful.
- Smaug health.
- "Emerald Guardians" text put back.
V2.i
FIXED:
- some texts and false walls in the prison
- unlimited experience bug in the egg chambers
- cell of prizes' examinator
V2.h
CHANGED:
- the "supplies for the strong" was not working as wanted.
FIXED:
- Shrimp bug... again!
- Gothmog's text bugs
- generators at 03(25,24), 07(25,30), 13(00,23)
- mace of Order glitch
- trial crash
V2.g
The official release!
V2.a to 2.f
Playtesting versions
V2.0
Graphics.dat edited!
ADDED:
- several new layouts and traps.
- the lucky stones idea from Charlatan75
CHANGED:
- several graphics (by Cowsmanaut and Charlatan75)
- physics
- objects names
- spells
FIXED:
- special pushbutton and objectholder bug
- some texts problems.
V1.31
FIXED:
- clones problem
- texts on stairs and pits
- actuators on false wall
- some CSBuild related bugs
V1.3
ADDED:
- Moria
- the bridge riddle from "Tower of Chaos". (PaulH, I hope you don't mind. I just loved too much this idea).
- furnitures and texts for a better atmosphere
- mildew references
- enfers references
- traps from Christopher's dungeons (like the EE doors). Thank you Christopher.
V1.2
Switched to CSBuild
FIXED:
- overpopulating bugs
Download:
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)
Platform: CSBWin
Author: Benjamin Prieu (a.k.a Zyx)
Email address: bprieu@yahoo.com
Date published: 2003, December 22
Date last updated: 2004, March 27
Story:
Read the Sealed letter from the Council, then the Fragments of the annals of the Guilds. It is recommended to know about the runes, too.
Aim:
There are 7 different endings:
1. Recover the Crown of Kings from the Archmaster of Mampang.
2. Free the leader of the Council and kill the traitor.
3. Clean the Undercity and collect the Relics of Power.
4. Find a Cure for the Curse of the Darc Armor.
5. Take the control over the Balrogs legion.
6. Banish the Hordes of Demons from our Plane and return.
7. Kill all the council members.
Notes:
This is an old version. Current version here: Conflux III - The Undercity.
There are two competitions running.
EDIT: Competitions ended. Look for Conflux III for new competitions.
*Quest competition:
Complete all the quests and subquests, and tell the story of your venturing on for bonus points.
*Minimal moves competition:
Complete the quests with the fewest moves as possible.
When you complete a quest or subquest, send your savegame to:
ConfluxII@yahoo.com
Here's a list of threads about Conflux II :
old versions (CSBwin), old version(DM PC)
spoilers, more spoilers, more, more, more, more, more, more, more, and more
Maleficient guild discussion, more, poltergeist, more poltergeist
Start discussion, discoveries, tricks, maps discussion
reviews, more reviews
History:
- Release 0.j (2004-03-27)
- Release 0.i (2004-01-22)
- Release 0.h (2004-01-08)
- Release 0.g (2003-12-22)
ADDED:
- Council level: Ra locks.
- Sudden death: reward and traps.
- Mines: unstable roof.
- Spiders lair: furnitures.
- Sewers: furnitures.
- Neta: furnitures.
- Bottom of Ashes Stairs: Thieves Maze.
- Crypt: Spiteful Spittles.
CHANGED:
- the archmage of Mampang should be more impredictable.
- Council level and vexirks: harder.
- experience progression should be faster.
FIXED:
- some mispells and moria texts.
- precious charges.
- the false exit should always require a rope.
- the stick stuck door had the wrong graphic.
- the final demon after the sudden death will wait for the party.
- lots of wrong decorations.
- the egg chamber could be opened by monsters.
- there was a way to create a powergolem too powerful.
- Smaug health.
- "Emerald Guardians" text put back.
V2.i
FIXED:
- some texts and false walls in the prison
- unlimited experience bug in the egg chambers
- cell of prizes' examinator
V2.h
CHANGED:
- the "supplies for the strong" was not working as wanted.
FIXED:
- Shrimp bug... again!
- Gothmog's text bugs
- generators at 03(25,24), 07(25,30), 13(00,23)
- mace of Order glitch
- trial crash
V2.g
The official release!
V2.a to 2.f
Playtesting versions
V2.0
Graphics.dat edited!
ADDED:
- several new layouts and traps.
- the lucky stones idea from Charlatan75
CHANGED:
- several graphics (by Cowsmanaut and Charlatan75)
- physics
- objects names
- spells
FIXED:
- special pushbutton and objectholder bug
- some texts problems.
V1.31
FIXED:
- clones problem
- texts on stairs and pits
- actuators on false wall
- some CSBuild related bugs
V1.3
ADDED:
- Moria
- the bridge riddle from "Tower of Chaos". (PaulH, I hope you don't mind. I just loved too much this idea).
- furnitures and texts for a better atmosphere
- mildew references
- enfers references
- traps from Christopher's dungeons (like the EE doors). Thank you Christopher.
V1.2
Switched to CSBuild
FIXED:
- overpopulating bugs
Download:
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)